Jhonys Leite de Oliveira

Engineering and technology are my passions, I live engineering as a lifestyle.
| Gmail |
Academic Background
- Master in Electrical Engineering
- Computer Engineer
- Several courses like “Data Engineering, Big Data and Machine Learning on GCP” by Google Coursera.
High knowledge and experience
I have applied knowledge about several technologies, with engineering projects, research and development, PoC, MVP and more.
| Technology | Sub-areas |
|---|---|
| Machine Learning | Computer Vision, NLP, Regression, MLOps, Synthetic Data |
| Cloud development | Google Cloud Platform, Azure |
| IoT & Embedded Systems | Projects with Arduino, Tiva, MSP430, NXP, PIC, ESP8266, Custom Hardware |
| Robotic | Drones, Robotic Arm, 3D printer, RC Cars, Autonomous |
| Apps Mobile | VR, AR, Game Development, iOS, Android |
| Sensors | IoT with Doppler, Acc, Mag, Gyro, Baro, Ultrasonic, Infrared sensor |
| Scalable projects | Pipelines, Cloud, ELT, Big Data… |
Software Skills
| Language | Framework or correlated projects |
|---|---|
| Python | Tensorflow, Keras, IoT, Flask, Fast Api |
| C/C++ | OpenCV, Real time Machine Learning |
| C# | Mobile, PC, Unity, Game Development, Xamarin |
| Java | Mobile, PC, Spring Boot |
| SQL | Database |
| Matlab | Research experiments, Numerical optimization |
Participation in the Research and Teaching area
- 4 Scientific and Technological Initiation Projects;
- Delivering more than 20 extension courses, lectures and workshops at Universities; Volunteer work to disseminate knowledge to children.
Portfolio
Author’s portfolio, with more than 65 different projects
Robotics
My own projects, like Drones, 3D printed, Cars…

Robots


RC Car

Robotic Arm

Synthetic Data

1st place by Google
in the development game with Best Business Plan, at the Global Game Jam 2021 CWB, which goal was to create a game in 48 hours and develop a business plan to become profitable, also evaluating innovation, in which around 500 people participated.

Game Development
Shroom Shooter

Armoni

Mystery Island VR AR
